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Squirrel is an open-source, MIT-licensed high-level imperative, object-oriented scripting language designed as a lightweight embedding language for real-time applications like video games. It features dynamic typing, classes and inheritance, higher-order functions, coroutines, and automatic memory management, with a compact C++ implementation and a small runtime footprint. The language exposes a rich embedding API that allows scripts or C/C++ code to define objects and types or bind them to native code, and it runs on multiple platforms with a minimal VM and compiler.
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