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GameFabric provides a developer-first, cloud-native platform to build, deploy, and scale multiplayer game servers with automated orchestration across a hybrid bare-metal and cloud infrastructure. It includes features such as session-based and persistent fleet management, local persistence, liveOps monitoring, and an API-first toolchain (including a Terraform provider) to manage deployments. The platform integrates SteelShield, a game-specific DDoS protection system for UDP/TCP game traffic, to secure global game fleets.
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