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Meta offers Unity-focused XR development tools, SDKs, and documentation to build VR experiences for Quest devices, including tutorials, samples, and a publishing workflow. The Eye Tracking documentation explains how to enable and integrate eye-tracking as an input and interaction method in Unity apps, for avatar control and UI interactions. The broader docs cover hand, body, and face tracking, avatars, UI and rendering features, and performance and tooling to support end-to-end VR app development.
We haven’t found Meta XR Eye Tracking SDK in the AI answers we’ve checked.