Data as of Jul 25, 2026 · Based on 2,718,867 AI responses across 9,511 prompts · See how Parse measures this
HLSL is the C-like high-level shader language used with programmable shaders in DirectX, enabling developers to write vertex, pixel, and compute shaders for 3D graphics and physics simulations. It was introduced with DirectX 9 to program the entire 3D pipeline, and Microsoft recommends using DirectML instead of HLSL for custom image processing convolution operators to achieve better performance.
Parse Score