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For event, exhibition, and trade show booth design, the "industry standard" depends a bit on whether your team prioritizes **fast spatial layout/client pitching** or **hyper-realistic rendering and fabrication hand-off**. The leading software tools utilized across the event design and experiential marketing industry…
For event, exhibition, and trade show booth design, the "industry standard" depends a bit on whether your team prioritizes fast spatial layout/client pitching or hyper-realistic rendering and fabrication hand-off.
The leading software tools utilized across the event design and experiential marketing industry break down as follows:
If you'd like to narrow this down, tell me:
I can help map out the right setup for your workflow.
Octane
For **trade-show / experiential booth design**, there isn't one universal package. The common professional workflow is usually a **3D modeling/CAD tool + real-time renderer**, with the choice depending on whether your priority is fast concepting, fabrication documentation, or photorealistic client presentations. Tool…
For trade-show / experiential booth design, there isn't one universal package. The common professional workflow is usually a 3D modeling/CAD tool + real-time renderer, with the choice depending on whether your priority is fast concepting, fabrication documentation, or photorealistic client presentations.
| Tool | Best fit for booth design | Key strengths |
|---|---|---|
| SketchUp + Enscape | Fast booth concepts and client visualization | Very approachable 3D modeling, huge ecosystem of components/materials, and real-time photorealistic visualization. Enscape works directly inside SketchUp. Chaos Chaos |
| Vectorworks Spotlight | Production-oriented event/exhibit teams | Combines 2D drafting, 3D modeling, event layouts, scenic design, documentation and rendering. Particularly useful when the same model needs to become fabrication/production documentation. Vectorworks Vectorworks |
| Rhino + Enscape/V-Ray | Custom/architectural booths and unusual geometry | Excellent for curved, sculptural and highly customized forms; strong when you're designing CNC-cut components or complex geometry. Exhibition designers commonly use Rhino alongside SketchUp and Vectorworks. Making the Museum |
| 3ds Max + V-Ray/Corona | High-end marketing renders | A heavyweight visualization workflow with extensive modeling, materials, lighting and rendering capabilities. Autodesk positions 3ds Max specifically for 3D modeling, animation and design visualization. Autodesk |
| Twinmotion | Fast immersive presentations | Real-time environments, walkthroughs and animations; useful when the goal is to make a booth concept feel like an actual space rather than just produce still images. Vectorworks also supports Twinmotion integration. Vectorworks |
| Blender | Budget-conscious / highly customizable pipeline | Powerful modeling and rendering without traditional commercial-software licensing costs, but generally requires more technical expertise and pipeline setup. |
If you're primarily designing booths and then sending them to fabrication: Vectorworks Spotlight is particularly worth evaluating. Its workflow covers event layouts, 3D modeling, scenic design, manufacturer content and production documentation rather than treating rendering as a separate activity.
If your designers need to crank out concepts quickly: SketchUp + Enscape is probably the workflow I'd test first. You can model the booth and see a realistic visualization immediately, rather than repeatedly exporting to a separate renderer.
If visual impact for client presentations is the priority: Consider SketchUp/Vectorworks + Enscape, with Twinmotion as another real-time visualization option. Enscape supports live visualization, walkthroughs, panoramas and VR from the design model.
If you build highly customized architectural/sculptural booths: Rhino + Enscape or V-Ray becomes more compelling, particularly for complex surfaces and fabrication-driven geometry.
A fairly robust workflow would look like:
Concept → 3D model → real-time visualization → fabrication drawings → final marketing renders
For that, I'd evaluate these three setups:
One important distinction: Enscape isn't really a replacement for the modeling/CAD application. It's a real-time visualization layer that plugs into tools such as SketchUp, Rhino and Vectorworks.
If you tell me roughly how many designers you have, whether you need fabrication drawings/BOMs, and whether you're on Mac or Windows, I can narrow this to a practical 2–3-tool shortlist and compare licensing, learning curve, rendering quality, and suitability for booth fabrication.
If visual impact for client presentations is the priority: Consider SketchUp/Vectorworks + Enscape, with Twinmotion as another real-time visualization option. Enscape supports live visualization, walkthroughs, panoramas and VR from the design model.
If you build highly customized architectural/sculptural booths: Rhino + Enscape or V-Ray becomes more compelling, particularly for complex surfaces and fabrication-driven geometry.
A fairly robust workflow would look like:
Concept → 3D model → real-time visualization → fabrication drawings → final marketing renders
For that, I'd evaluate these three setups:
One important distinction: Enscape isn't really a replacement for the modeling/CAD application. It's a real-time visualization layer that plugs into tools such as SketchUp, Rhino and Vectorworks.
If your goal is **designing trade-show booths/exhibits, getting client approval, and then handing accurate information to fabrication**, there are a few established choices. The best one depends on whether your priority is speed, photorealism, or production documentation. Tool | Best for | 3D modeling |…
If your goal is designing trade-show booths/exhibits, getting client approval, and then handing accurate information to fabrication, there are a few established choices. The best one depends on whether your priority is speed, photorealism, or production documentation.
| Tool | Best for | 3D modeling | Rendering/visualization | Fabrication docs | Learning curve |
|---|---|---|---|---|---|
| SketchUp Pro | Booth concepts & exhibit design | ★★★★★ | ★★★★☆ with renderer | ★★★☆☆ | Easy |
| Vectorworks Spotlight | Professional event/exhibit production | ★★★★★ | ★★★★☆ | ★★★★★ | Moderate |
| Rhino 3D | Complex/custom booth geometry | ★★★★★ | ★★★★☆ with plugins | ★★★★☆ | Moderate–high |
| Autodesk 3ds Max | High-end photorealistic visualization | ★★★★★ | ★★★★★ | ★★☆☆☆ | High |
| Blender | High-end rendering on a budget | ★★★★★ | ★★★★★ | ★★☆☆☆ | High |
| AutoCAD | Precise 2D/technical documentation | ★★★☆☆ | ★★☆☆☆ | ★★★★★ | Moderate |
| Revit | BIM/architectural coordination | ★★★★☆ | ★★★★☆ | ★★★★★ | High |
1. SketchUp Pro — probably the best starting point
SketchUp is particularly strong for exhibit houses and experiential-design teams because designers can build concepts very quickly, make revisions in front of clients, and populate scenes with furniture, fixtures and other assets. Industry sources specifically identify it as a go-to tool for exhibit-house workflows.
The important distinction is that SketchUp itself isn't necessarily your final rendering solution. Teams commonly pair it with a dedicated renderer such as V-Ray or Enscape when they need polished, client-facing imagery.
2. Vectorworks Spotlight — best all-around production workflow
If you're not just visualizing the booth but also need to get from concept toward technical drawings, lighting, rigging, equipment, documentation and fabrication, I'd seriously consider Vectorworks Spotlight. Vectorworks explicitly supports workflows ranging from trade-show booths to large-scale events, including 3D modeling, event layouts, lighting/AV and production documentation.
Its advantage is that the model can remain the source of truth rather than having a separate conceptual model and technical-CAD workflow.
3. Rhino — best when the booth geometry gets unusual
For highly customized exhibits—curved structures, complex surfaces, sculptural elements, parametric components, etc.—Rhino is excellent. It's less immediately approachable than SketchUp but gives designers considerably more geometric control. I'd pair it with a renderer such as V-Ray, Enscape or KeyShot.
4. 3ds Max — best for "sell the dream" visuals
If your design team has dedicated visualization artists and the goal is photorealistic hero images, animations, lighting studies and immersive presentations, 3ds Max remains a heavyweight. I'd view it primarily as a visualization tool rather than the main booth-production platform.
5. Blender — best high-end alternative when software budget matters
Blender gives you sophisticated modeling, materials, animation and rendering without a traditional commercial license cost. The tradeoff is that it takes considerably more expertise to establish a standardized professional workflow.
For a typical exhibit company, I'd lean toward:
SketchUp Pro → Enscape/V-Ray → AutoCAD or Vectorworks for production
Or, if you want fewer disconnected tools:
Vectorworks Spotlight → built-in/connected visualization → fabrication documentation
Vectorworks is particularly interesting because its current event-design workflow explicitly covers 3D visualization alongside production documentation, and its documentation describes the workflow as applicable from trade-show booths through arenas.
The key question I'd use to choose between them is:
If you tell me roughly how your team works today (e.g., AutoCAD + Photoshop, SketchUp, SolidWorks, etc.) and whether you're fabricating in-house or outsourcing fabrication, I can narrow this to the 2–3 tools I'd actually recommend for your workflow, including rendering, file compatibility, and likely licensing considerations.
1. SketchUp Pro — probably the best starting point
SketchUp is particularly strong for exhibit houses and experiential-design teams because designers can build concepts very quickly, make revisions in front of clients, and populate scenes with furniture, fixtures and other assets. Industry sources specifically identify it as a go-to tool for exhibit-house workflows.
The important distinction is that SketchUp itself isn't necessarily your final rendering solution. Teams commonly pair it with a dedicated renderer such as V-Ray or Enscape when they need polished, client-facing imagery.
2. Vectorworks Spotlight — best all-around production workflow
If you're not just visualizing the booth but also need to get from concept toward technical drawings, lighting, rigging, equipment, documentation and fabrication, I'd seriously consider Vectorworks Spotlight. Vectorworks explicitly supports workflows ranging from trade-show booths to large-scale events, including 3D modeling, event layouts, lighting/AV and production documentation.
Its advantage is that the model can remain the source of truth rather than having a separate conceptual model and technical-CAD workflow.
3. Rhino — best when the booth geometry gets unusual
For highly customized exhibits—curved structures, complex surfaces, sculptural elements, parametric components, etc.—Rhino is excellent. It's less immediately approachable than SketchUp but gives designers considerably more geometric control. I'd pair it with a renderer such as V-Ray, Enscape or KeyShot.
4. 3ds Max — best for "sell the dream" visuals
If your design team has dedicated visualization artists and the goal is photorealistic hero images, animations, lighting studies and immersive presentations, 3ds Max remains a heavyweight. I'd view it primarily as a visualization tool rather than the main booth-production platform.
5. Blender — best high-end alternative when software budget matters
Blender gives you sophisticated modeling, materials, animation and rendering without a traditional commercial license cost. The tradeoff is that it takes considerably more expertise to establish a standardized professional workflow.
For a typical exhibit company, I'd lean toward:
SketchUp Pro → Enscape/V-Ray → AutoCAD or Vectorworks for production
Or, if you want fewer disconnected tools:
Vectorworks Spotlight → built-in/connected visualization → fabrication documentation
Vectorworks is particularly interesting because its current event-design workflow explicitly covers 3D visualization alongside production documentation, and its documentation describes the workflow as applicable from trade-show booths through arenas.
The key question I'd use to choose between them is:
For trade show booths, exhibitions, and brand activations, the "industry standard" depends a bit on whether your bottleneck is **spatial layout and construction documentation** or **photorealistic marketing-level rendering**. The top software solutions used across the event design and fabrication industry fall into a…
For trade show booths, exhibitions, and brand activations, the "industry standard" depends a bit on whether your bottleneck is spatial layout and construction documentation or photorealistic marketing-level rendering.
The top software solutions used across the event design and fabrication industry fall into a few clear categories:
Clients rarely understand technical CAD drawings—they need to "step inside" the booth. Designers frequently pair a modeling tool (like SketchUp or Vectorworks) with a dedicated real-time renderer:
To help narrow down the best fit, could you share:
No sources cited
For event marketing, trade show exhibits, and experiential environments, the "industry standard" depends a bit on your team's current skill set and whether you prioritize speed or ultra-high-end photorealism. The top software solutions used by professional event and exhibit design houses are categorized below by their…
For event marketing, trade show exhibits, and experiential environments, the "industry standard" depends a bit on your team's current skill set and whether you prioritize speed or ultra-high-end photorealism.
The top software solutions used by professional event and exhibit design houses are categorized below by their strengths:
If your team is starting fresh, the most efficient and widely adopted pipeline is:
To help narrow down the best choice, what is your team's current 3D experience level , and do you plan to handle the fabrication drawings in-house or pass them to an outside vendor?
For trade show and event booth visualization, most professional teams use a **combination of fast concept modeling, CAD documentation, and photorealistic rendering tools** rather than a single application. The “industry standard” depends on whether your priority is speed, fabrication accuracy, or client-facing…
For trade show and event booth visualization, most professional teams use a combination of fast concept modeling, CAD documentation, and photorealistic rendering tools rather than a single application. The “industry standard” depends on whether your priority is speed, fabrication accuracy, or client-facing visuals.
| Tool | Best for | Why event designers use it |
|---|---|---|
| Trimble SketchUp Pro | Fast booth concepts, layouts, early approvals | Very common for exhibit design because it is quick to learn, excellent for spatial studies, and has a large library of ready-made components (furniture, fixtures, lighting, people, etc.). Storm Displays Making the Museum |
| Autodesk 3ds Max | Premium photorealistic renders and animations | A top choice for high-end visualization studios creating realistic lighting, materials, walkthroughs, and presentation images. Autodesk IMBA Atelier |
| Vectorworks Spotlight | Complete event/exhibit documentation | Popular where teams need integrated plans, elevations, sections, and production drawings. Making the Museum |
| Rhinoceros 3D | Custom structures and complex shapes | Strong for unique exhibit architecture, curved surfaces, fabricated components, and CNC-ready geometry. Making the Museum |
| Autodesk AutoCAD | Fabrication drawings and contractor handoff | Still widely used for precise 2D plans, dimensions, and DWG-based production workflows. Studocu Worldmetrics |
| Blender | Budget-friendly modeling and rendering | A capable alternative for teams wanting professional renders without a commercial 3D license cost. Creative Bloq |
A common exhibit-house pipeline looks like:
For most booth designers starting a new workflow, SketchUp Pro + a real-time renderer (such as Enscape or V-Ray) is usually the practical entry point, while 3ds Max-based workflows remain the benchmark for luxury, agency-level visualization.
The **industry-standard software** for trade show booth and event design is [Vectorworks Spotlight](https://www.vectorworks.net/en-US/start/event-design) , paired closely with [Autodesk 3ds Max](https://www.autodesk.com/products/3ds-max/overview), [SketchUp Pro](https://www.sketchup.com/) , and real-time engines like…
The industry-standard software for trade show booth and event design is Vectorworks Spotlight , paired closely with Autodesk 3ds Max, SketchUp Pro , and real-time engines like Twinmotion.
Choosing the right tool depends on your team's workflow, fabrication needs, and how fast you need photorealistic client approvals.
Industry-Standard Software Options
Key Selection Criteria
| Software | Best Suited For | Primary Strength | Rendering Quality |
|---|---|---|---|
| Vectorworks | Complete event production | Blueprints + 3D sync | Good (Renderworks) |
| 3ds Max | Ultra-realistic commercial renders | Advanced lighting/materials | Photorealistic |
| SketchUp | Rapid concept iteration | Ease of use & speed | Moderate (needs plugin) |
| Twinmotion | Client walkthroughs & VR | Real-time rendering | High (real-time raytracing) |
If you can share your team's current CAD experience and whether you need direct links to fabrication blueprints versus purely cinematic renders , I can recommend the ideal primary package for your workflow.
For **exhibition booths, trade-show environments, and experiential/event design**, there isn't one universal package. The strongest workflows usually pair a **3D modeling/CAD tool** with a **real-time or photorealistic renderer**. ### The main industry-standard options Tool | Best for | Modeling |…
For exhibition booths, trade-show environments, and experiential/event design, there isn't one universal package. The strongest workflows usually pair a 3D modeling/CAD tool with a real-time or photorealistic renderer.
| Tool | Best for | Modeling | Rendering/visualization | My take |
|---|---|---|---|---|
| SketchUp Pro + V-Ray/Enscape/Twinmotion | Booth concepts, spatial design, client presentations | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐⭐ | Best all-around starting point |
| 3ds Max + Corona/V-Ray | High-end photorealistic booth renders | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐⭐ | Best for premium visualization studios |
| Vectorworks Spotlight | Event production, scenic design, staging | ⭐⭐⭐⭐ | ⭐⭐⭐⭐ | Best when design must become production documentation |
| Rhino + Grasshopper | Complex/custom booth structures | ⭐⭐⭐⭐⭐ | ⭐⭐⭐⭐ | Excellent for highly customized fabrication |
| Revit | BIM-heavy projects / integration with architecture | ⭐⭐⭐⭐ | ⭐⭐⭐ | Better for architectural coordination than booth-only design |
| Twinmotion | Fast, photorealistic presentations and walkthroughs | ⭐⭐ | ⭐⭐⭐⭐⭐ | Excellent renderer to pair with a modeling package |
| Unreal Engine | Immersive/interactive experiences, VR, advanced visualization | ⭐⭐⭐ | ⭐⭐⭐⭐⭐ | Powerful, but usually overkill for ordinary booth proposals |
sketchup.com is particularly well suited to booth design because designers can build walls, counters, displays, signage, trusses, furniture, lighting elements, and custom structures very quickly.
Its biggest advantage is speed of iteration. For the proposal stage, you can explore several booth configurations without spending enormous amounts of time modeling every detail.
For final visuals, I'd pair it with V-Ray, Enscape, or Twinmotion rather than relying solely on SketchUp's native visualization.
autodesk.com is a strong choice if your design team produces highly polished, photorealistic marketing renders.
With V-Ray or Corona Renderer, you can get very sophisticated materials, lighting, reflections, fabric, glass, LED screens, and realistic environments.
The tradeoff is learning curve and production time. I'd choose this when the visual quality of the proposal is itself a major selling point.
Vectorworks Spotlight is worth serious consideration if your team needs to go beyond pretty pictures into actual event-production information.
It is purpose-built around entertainment/event workflows and supports 3D modeling, event layouts, scenic design, lighting, rigging, equipment libraries, documentation, and previsualization.
That makes it especially compelling when the same model needs to move from concept → client approval → fabrication/production. Vectorworks specifically supports scenic build drawings and production documentation from the 3D design.
rhino3d.com becomes attractive when your booths contain unusual geometry: curved structures, parametric components, complex surfaces, custom-cut panels, or fabrication-driven forms.
Its Grasshopper ecosystem is particularly useful when you want geometry to respond parametrically—for example, generating hundreds of variations of a branded screen, facade, ceiling system, or modular display.
twinmotion.com is less about being your primary modeling environment and more about turning your model into a convincing experience quickly.
It can synchronize directly with 3ds Max, Rhino, SketchUp Pro, Vectorworks, Revit, and other modeling packages. It provides real-time rendering, path-traced stills, walkthroughs, VR, presentations, and large asset libraries.
For a booth team, that means you can take a relatively simple model and quickly show:
If you're primarily designing trade-show/exhibition booths, I'd shortlist these three workflows:
Best overall: SketchUp Pro → Twinmotion Fast modeling + excellent visuals + relatively easy to train designers on.
Best production-oriented: Vectorworks Spotlight → Twinmotion/Vision Best if you want the same environment to support event planning, production documentation, lighting, scenic elements, and visualization. Vectorworks explicitly positions Spotlight as an event-production platform with integrated 3D visualization and previsualization.
Best high-end visualization: 3ds Max → V-Ray/Corona Best if your business wins work largely through extremely polished photorealistic renders.
One particularly interesting modern workflow is SketchUp/3ds Max/Rhino/Vectorworks → Twinmotion → Unreal Engine. Twinmotion can pass projects onward into Unreal Engine when you need a more sophisticated interactive or immersive experience.
If your main goal is "let's see exactly what this booth will look like before we fabricate it," I'd start with SketchUp + Twinmotion. If your team also needs fabrication drawings, rigging, lighting, equipment schedules, and production documentation, I'd move Vectorworks Spotlight much higher on the list.
The tradeoff is learning curve and production time. I'd choose this when the visual quality of the proposal is itself a major selling point.
Vectorworks Spotlight is worth serious consideration if your team needs to go beyond pretty pictures into actual event-production information.
It is purpose-built around entertainment/event workflows and supports 3D modeling, event layouts, scenic design, lighting, rigging, equipment libraries, documentation, and previsualization.
That makes it especially compelling when the same model needs to move from concept → client approval → fabrication/production. Vectorworks specifically supports scenic build drawings and production documentation from the 3D design.
rhino3d.com becomes attractive when your booths contain unusual geometry: curved structures, parametric components, complex surfaces, custom-cut panels, or fabrication-driven forms.
Its Grasshopper ecosystem is particularly useful when you want geometry to respond parametrically—for example, generating hundreds of variations of a branded screen, facade, ceiling system, or modular display.
twinmotion.com is less about being your primary modeling environment and more about turning your model into a convincing experience quickly.
It can synchronize directly with 3ds Max, Rhino, SketchUp Pro, Vectorworks, Revit, and other modeling packages. It provides real-time rendering, path-traced stills, walkthroughs, VR, presentations, and large asset libraries.
For a booth team, that means you can take a relatively simple model and quickly show:
For event design, trade show booths, and brand activations, the industry standard relies on a mix of fast conceptual modeling tools, precision CAD software, and high-end real-time renderers. Because booth fabrication requires strict adherence to physical dimensions, weight limits, and modular systems (like truss or…
For event design, trade show booths, and brand activations, the industry standard relies on a mix of fast conceptual modeling tools, precision CAD software, and high-end real-time renderers. Because booth fabrication requires strict adherence to physical dimensions, weight limits, and modular systems (like truss or extrusion systems), your design team needs tools that balance creative rendering with precise technical scaling.
The industry-standard software options are categorized below by their primary strengths:
To help narrow down the best fit for your workflow, tell me:
For **trade-show booths, exhibits, and experiential/event environments**, there isn’t one universal standard—the common workflow is usually a **3D modeling tool + real-time/rendering tool**. The strongest choices are: Tool | Best for | Why it’s used --- | --- | ---
For trade-show booths, exhibits, and experiential/event environments, there isn’t one universal standard—the common workflow is usually a 3D modeling tool + real-time/rendering tool. The strongest choices are:
| Tool | Best for | Why it’s used |
|---|---|---|
| SketchUp Pro | Fast booth concepts & layouts | Extremely quick to learn, great for iterating booth structures, furniture, graphics, and spatial layouts. It supports accurate modeling and extensive extensions. SketchUp |
| Vectorworks Spotlight | Event production + fabrication documentation | Particularly strong when the design needs to become real production drawings. It combines 2D drafting, 3D modeling, event objects, documentation, equipment data, and visualization. Vectorworks Vectorworks |
| Rhino 3D | Custom/complex booth architecture | Excellent for curved, sculptural, parametric, and fabrication-oriented designs. A good choice when booths go beyond conventional rectangular construction. |
| 3ds Max | High-end visualization | A long-established professional 3D modeling/rendering platform, particularly suited to highly polished marketing renders and detailed scenes. |
| Twinmotion | Fast photorealistic renders & walkthroughs | Excellent companion to SketchUp, Rhino, Vectorworks, or 3ds Max. It can produce stills, videos, VR, and interactive presentations, with direct synchronization from several modeling packages. Twinmotion Twinmotion |
| Unreal Engine | Immersive/interactive experiences | Best when you want clients to walk through a booth virtually, configure options interactively, or create sophisticated VR/interactive presentations. |
| Blender | Budget-conscious/highly customizable work | Powerful modeling and rendering without licensing costs, but generally requires more technical expertise and workflow setup. |
1. SketchUp Pro + Twinmotion — best overall for most exhibit designers
This is probably the combination I'd evaluate first. Designers can build booth concepts quickly in SketchUp, then push them into Twinmotion for realistic materials, lighting, people, surrounding show-floor context, animations, and walkthroughs. Twinmotion has direct synchronization with SketchUp Pro.
2. Vectorworks Spotlight — best if fabrication/production is central
If your team needs to go from concept → detailed plans → elevations → equipment → production documentation, Vectorworks is particularly compelling. Its event-focused tooling includes floor plans, AV setups, pipe-and-drape, inventories, seating counts, and 3D visualization.
3. Rhino + Twinmotion — best for premium/custom booths
I'd choose this for an agency producing highly distinctive architectural exhibits—curved structures, unusual geometry, CNC/fabricated components, etc. Twinmotion supports direct workflows with Rhino as well.
4. 3ds Max + a renderer — best for "hero" marketing imagery
If the primary deliverable is an exceptionally polished still image for a client pitch rather than production documentation, 3ds Max becomes more attractive. It's also a good fit if your team already has experienced 3D artists.
A very effective pipeline would be:
Concept/layout → SketchUp or Vectorworks → Twinmotion → client approval → fabrication drawings
That separation is useful because modeling accuracy and visualization speed are different problems. You don't necessarily want your designers doing all their work inside a heavyweight rendering application.
One particularly attractive aspect of Twinmotion today is that it can aggregate models from different sources and maintain synchronization; its current integrations include 3ds Max, Rhino, SketchUp Pro, and Vectorworks, among others.
If your team's main goal is "show the client exactly what their booth will look like before we spend money fabricating it," I'd shortlist SketchUp Pro + Twinmotion and Vectorworks Spotlight first.